Case studies
Ten projects, documented.
Ten client projects, written up in full — the problem we were handed, what we built, and the stack it runs on. Some of these are also live products you can download.
Public sector
Getting Clearwater visitors past the beach
Tourists visit Clearwater in large numbers but the overwhelming majority only explore the beach. Visitors also struggled with navigation and parking, frequently incurring tickets or being towed.
Healthcare
Sleep, feeds and vaccinations, tracked in one place for new parents
New parents in survival mode: fragmented schedules, unorganised tracking, medical records scattered across paperwork and email, and contradictory advice in unmoderated groups.
Marketplace
A hiring marketplace for salons, instead of referral roulette
Salon owners struggle to hire reliable stylists and technicians. Traditional methods like referrals and social media are slow and inconsistent.
Enterprise AI
An AI chatbot for the internal questions nobody wants to answer
B2B companies lose time to manual processes, complex workflows and poor internal communication.
Life sciences
Replacing paper logs in cleanroom compliance reporting
Manual data recording in cleanroom management caused inaccuracies and delays in compliance reporting, with little visibility into performance.
Agriculture
Three connected apps linking farmers, buyers and delivery drivers
Serving farmers, consumers and delivery personnel in one platform across three interconnected apps, while coordinating order processing, route optimization and live tracking.
Wellness
One place to find mental health, food and employment support
People struggle to access mental health resources, food assistance and employment opportunities, and existing community support systems are fragmented.
iGaming
A crypto board game that still feels like a board game
Designing an interface that integrates gameplay, land purchasing and gambling while keeping the feel of a classic board game.
Communications
Group messaging you can actually search back through
Users could not track important messages, categorise them by relevance, or attach media easily.
Health & fitness
Keeping weight-loss users engaged past the novelty
A national weight loss program where users found the experience impersonal, felt isolated, and saw gamification rewards lose effect over time.
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